Hideo Kojima discusses life as an independent developer, return to 30 years, in a new interview

Yes, Hideo Kojima is technically an independent developer now. After his well -known quarrel with Konami, Kojima must more or less start from scratch to restore Kojima Productions as an independent studio and start doing the games again.

It may seem strange to qualify the one the most famous and most venerated developers in the industry as an independent developer, because the term is mainly reserved for small established small teams, but by creating an independent studio, Kojima is become an independent developer. Although we are sure that its resources and capacities were very different from what you would see in a typical independent studio.

In an interview published by the official YouTube channel of PlayStation, Kojima talks about his experience after leaving Konami, how it led him to train Kojima Productions and, finally, to dofailure of death_. He was able to start creating The Games with his relationships, and he also tackles his love the films and their influences on him as a creator. As one most enigmatic the Spirits behind some the most impactful games, an overview of its history and its inspirations is a fairly fascinating look.

Kojima is a legendary name in the industry and has always been known as someone who likes to push the limits of game development and narration. WhileDamage of Death_ has certainly polarized since its release, it is obvious that, while Kojima has been temporarily slowed down by its benefits with Konami, it is back under the spotlight and will continue to aim for innovation and grandeur.

YouTube Live at E3 2016 - Hideo Kojima Interview

STRANING DE LAND is now available on PS4, with a PC outing planned for summer 2020. An update focused on improvements in the quality of life of the game should be deleted this month.